Diane Trout (alienghic) wrote,
Diane Trout
alienghic

The Second Life Duck Walk

Like many who have tried second life, I found the duck walk most annoying. In fact I think the first Lindens I ever spent was on an animation override.

However I've been playing with OpenSim and it gives you your own second life world, but with almost no internal content, so of course, it was back to the duck walk.

I'd also seen some 3rd party second life browsers, that included a 2 line patch that improves the default walk animation. It does improve the default walk animation a bit, by just playing it at half speed, so the animation seems less abrupt, but the avatar's upper body still flops.

So I wondered, where was this animation coming from?

That appears to be llkeyframewalkmotion. As far as I can tell the animation is generated by moving the avatar's feet and pelvis, and then letting the avatars skeleton model figure out when the rest of the body should go.
Tags: second life
Subscribe

  • What's good about Palin

    Hockey moms and capital markets. Intellectually orientated people look down on Palin for being an uneducated country bumpkin. Spengler, writing in…

  • quick update

    Last week was rather tough, as I had a couple of early for me meetings, on tuesday and wednesday, followed by one of those all day fly up to the bay…

  • This Day Sucks

    Today I was trying to make it to my 10am meeting. So I woke up early (for me), and thought. I should probably inflate my back tire on my bike some to…

  • Post a new comment

    Error

    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded 

  • 0 comments